20% |
Caravan power |
-10% |
Core-creation cost |
-25% |
Embracement cost |
+0.25 |
global_supply_limit_modifier |
10% |
Goods produced modifier |
+0.25 |
governing_capacity_modifier |
+1 |
Land leader fire |
+1 |
Land leader shock |
+1 |
Leader siege |
+1 |
Leader(s) without upkeep |
+1 |
leader_land_manuever |
+0.5 |
Loot amount |
-50% |
Mercenary cost |
5% |
Mercenary discipline |
-75% |
Mercenary maintenance |
+1 |
mercenary_manpower |
+1 |
Merchants |
-5% |
Monthly war exhaustion |
+1 |
Naval leader fire |
+1 |
Naval leader maneuver |
+1 |
Naval leader shock |
yes |
no_prof_loss_for_mercs |
-50% |
State maintenance |
-0.1 |
Yearly corruption |
+2.5 |
yearly_army_professionalism |