Modifiers

-25% Advisor costs
-20% Aggressive expansion impact
yes Allows recruitment of explorers & conquistadors
-10% Build cost
yes can_fabricate_for_vassals
25% Caravan power
15% Cavalry combat ability
-20% Cavalry cost
10% Cavalry to infantry ratio
yes cb_on_primitives
50% Chance of new heir
+0.25 claim_duration
50% Colonial range
+1 Colonists
-20% Cost of reducing war exhaustion
+1 Diplomatic reputation
+1 Diplomats
6% Discipline
effect
yes elective_monarchy_add_buff
25% Embargo efficiency
-0.25 expel_minorities_cost
33% Foreign spy detection
20% Global tariffs
20% Global trade power
+20 global_colonial_growth
7,5% Goods produced modifier
+50 governing_capacity
+0.15 governing_capacity_modifier
+0.15 harmonization_speed
-17,5% Idea cost
+0.1 imperial_mandate
25% Improve relations
+0.5 innovativeness_gain
10% Land force limit modifier
+1 Legitimacy
+10 Liberty desire in subjects
+1 Max promoted cultures
+1 Merchants
+1 Missionaries
6% Missionary strength
-0.1 missionary_maintenance_cost
+1 monarch_admin_power
+1 monarch_diplomatic_power
+1 monarch_military_power
-10% Monthly autonomy change
12,5% Morale of armies
10% Morale of navies
yes morale_bonus_5_cultures
10% National manpower modifier
15% National tax modifier
-2 National unrest
35% Naval force limit modifier
+1 Naval leader maneuver
50% Network construction
yes Permanent casus belli against neighboring heathens and heretics
-1% Prestige decay
33% Privateer efficiency
25% Razing power gain
+0.5 rebel_support_efficiency
yes reduced_dev_malus
25% Religious unity
20% Siege ability
+3 Tolerance of heathens
+3 Tolerance of heretics
20% Trade efficiency
25% Trade range
25% Trade steering
+1 Yearly absolutism
-0.1 Yearly corruption
75% Yearly harmony increase
+1 Yearly horde unity
-3 Years of separatism
Abilities

  1. Conscript Militia
Decision

  1. monarchie_dec
Building

Estates

Casus belli