+5 |
add_age_manpower |
-10% |
Advisor costs |
-15% |
Aggressive expansion impact |
-11% |
Build cost |
-0.5 |
build_cost_in_colo_nation |
-0.2 |
center_of_trade_upgrade_cost |
+1 |
Colonists |
-25% |
Construction time |
-10% |
Core-creation cost |
-20% |
Development cost |
+1 |
Devotion |
-10% |
Diplomatic annexation cost |
+2 |
Diplomatic relations |
50% |
drill_gain_modifier |
|
effect |
-1 |
expand_administration_cost |
-0.5 |
expand_infrastructure_cost_modifier |
10% |
Foreign spy detection |
-25% |
Fort maintenance |
25% |
Global tariffs |
+1 |
global_allowed_num_of_buildings |
+1 |
global_allowed_num_of_manufactories |
10% |
global_sailors_modifier |
-0.5 |
great_project_upgrade_cost |
-0.5 |
great_project_upgrade_time |
10% |
Hostile core-creation cost on us |
-7,5% |
Idea cost |
10% |
Imperial authority growth modifier |
15% |
Improve relations |
-0.025/Colonial |
Inflation reduction |
0,05% |
Institution growth |
+0.1 |
Institution spread |
-1 |
Interest per annum |
-15% |
Land attrition |
-5% |
Land maintenance modifier |
+1 |
Legitimacy |
-50% |
Liberty desire from subjects development |
10% |
Local movement speed |
50% |
manpower_recovery_speed |
+1 |
Meritocracy |
-7,5% |
Military technology cost |
+1 |
Missionaries |
3% |
Missionary strength |
27,5% |
Morale of armies |
|
Nation |
50% |
National manpower modifier |
+5000 |
National manpower modifier |
-1 |
National unrest |
25% |
Naval force limit modifier |
10% |
Network construction |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
10% |
Production efficiency |
20% |
Reinforce speed |
+1 |
Republican tradition |
-33% |
State maintenance |
+1 |
Tolerance of heathens |
+1 |
Tolerance of heretics |
10% |
Trade efficiency |
-0.25 |
trade_company_governing_cost |
+1 |
Yearly army tradition |
-0.1 |
Yearly corruption |
+1 |
Yearly horde unity |