Modifiers

-33% Advisor costs
-15% Artillery cost
-15% Cavalry cost
-10% Development cost
+2 Diplomatic relations
50% Foreign spy detection
30% Fort defense
10% Goods produced modifier
-12,5% Idea cost
-15% Infantry cost
+0.15 innovativeness_gain
0,1% Institution growth
-1 Interest per annum
7,5% Land fire damage
15% Land force limit modifier
+1 Leader(s) without upkeep
+0.25 manpower_in_true_faith_provinces
10% manpower_recovery_speed
+20 Maximum absolutism
-25% Mercenary cost
+1 Missionaries
2% Missionary strength
-0.1 missionary_maintenance_cost
-5% Monthly war exhaustion
20% Morale of armies
-2 National unrest
15% Naval force limit modifier
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-1% Prestige decay
-1 promote_culture_cost
-25% Reduce inflation cost
+0.2 reform_progress_growth
50% Reinforce speed
-0.25 reinforce_cost_modifier
-0.25 same_culture_advisor_cost
-5% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
+1 Yearly prestige
Abilities

Decision

Building

Estates

Casus belli