Modifiers

+100 add_age_forcelimit_naval
-5% Administrative technology cost
-10% Advisor costs
-15% Aggressive expansion impact
+0.1 allowed_marine_fraction
5% Artillery combat ability
-15% Artillery cost
50% Blockade efficiency
-10% Build cost
yes can_fabricate_for_vassals
yes Casus belli on overseas
-15% Cavalry cost
+1 Colonists
-25% Construction time
-25% Core-creation cost
-30% Development cost
-15% Diplomatic annexation cost
+2 Diplomatic relations
+2 Diplomatic reputation
+1 Diplomats
2,5% Discipline
effect
25% Embargo efficiency
yes extra_navy tradition_galley
33% Foreign spy detection
25% Galley combat ability
-20% Galley cost
30% Global trade power
+20 global_colonial_growth
35% global_sailors_modifier
+0.15 governing_capacity_modifier
-0.75 harsh_treatment_cost
yes has_galleass
50% heavy_ship_cost
10% heavy_ship_power
7,5% Infantry combat ability
-15% Infantry cost
+0.15 Institution spread
-1 Interest per annum
7,5% Land fire damage
20% Land force limit modifier
-10% Land maintenance modifier
+10 Liberty desire in subjects
+1 Merchants
+1 Missionaries
4% Missionary strength
-0.1 missionary_maintenance_cost
-5% Monthly autonomy change
7,5% Morale of armies
10% Morale of navies
10% National manpower modifier
30% National tax modifier
+100 Naval force limit
15% Naval force limit modifier
50% Network construction
yes Permanent casus belli against neighboring heathens and heretics
33% Privateer efficiency
10% Production efficiency
-10% Province war score cost
+0.5 rebel_support_efficiency
50% Reinforce speed
-0.25 reinforce_cost_modifier
+25 relation_with_heretics
-25% sailor_maintenance_modifer
15% sailors_recovery_speed
10% Ship durability
10% Trade efficiency
-0.15 trade_company_governing_cost
-33% Unjustified demands
+1 Yearly absolutism
-0.1 Yearly corruption
+0.1 Yearly inflation reduction
Abilities

Decision

Building

  1. navymanpower_lvl_2
Estates

Casus belli