+0.05 |
add_age_authority |
+2.5 |
add_age_manpower |
-20% |
Advisor costs |
-15% |
Aggressive expansion impact |
-10% |
Artillery cost |
+1 |
Attrition for enemies |
-10% |
Build cost |
yes |
can_fabricate_for_vassals |
-0.2 |
center_of_trade_upgrade_cost |
50% |
Chance of new heir |
15% |
Church power modifier |
+1 |
Colonists |
-25% |
Construction time |
-15% |
Core-creation cost |
-25% |
Cost of reducing war exhaustion |
-35% |
Development cost |
+1 |
Devotion |
-15% |
Diplomatic annexation cost |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
+1 |
Diplomats |
5% |
Discipline |
|
effect |
25% |
Embargo efficiency |
-0.25 |
enforce_religion_cost |
-1 |
expand_administration_cost |
-0.5 |
expand_infrastructure_cost_modifier |
-5% |
fire_damage_received |
43% |
Foreign spy detection |
10% |
Fort defense |
-25% |
Fort maintenance |
+1 |
global_allowed_num_of_buildings |
+1 |
global_allowed_num_of_manufactories |
-10% |
global_regiment_cost |
15% |
global_sailors_modifier |
-0.5 |
great_project_upgrade_cost |
-0.5 |
great_project_upgrade_time |
25% |
Hostile core-creation cost on us |
-10% |
Idea cost |
+0.05 |
imperial_authority_value |
+0.05 |
imperial_mandate |
15% |
Improve relations |
7,5% |
Infantry combat ability |
0,05% |
Institution growth |
+0.1 |
Institution spread |
10% |
Land force limit modifier |
+1 |
Land leader fire |
-15% |
Land maintenance modifier |
+1 |
Leader(s) without upkeep |
+1 |
Legitimacy |
+10 |
Liberty desire in subjects |
10% |
Local movement speed |
+1 |
Loot amount |
+10 |
Maximum absolutism |
yes |
May raid coasts |
-50% |
Mercenary cost |
5% |
Mercenary discipline |
-75% |
Mercenary maintenance |
+1 |
mercenary_manpower |
+1 |
Missionaries |
6% |
Missionary strength |
-0.1 |
missionary_maintenance_cost |
+1 |
Monthly fervor |
-8% |
Monthly war exhaustion |
+0.25 |
monthly_reform_progress_modifier |
30% |
Morale of armies |
7,5% |
Morale of navies |
30% |
National manpower modifier |
+2500 |
National manpower modifier |
10% |
National tax modifier |
-1 |
National unrest |
15% |
Naval force limit modifier |
+1 |
Naval leader shock |
60% |
Network construction |
yes |
no_prof_loss_for_mercs |
+1 |
Possible advisors |
-1% |
Prestige decay |
100% |
Prestige from land battles |
33% |
Privateer efficiency |
10% |
Production efficiency |
-30% |
Province war score cost |
+0.5 |
rebel_support_efficiency |
5% |
Recover army morale speed |
33% |
Reinforce speed |
+25 |
relation_with_heretics |
-20% |
Ship costs |
7,5% |
Shock damage |
-5% |
shock_damage_received |
-33% |
State maintenance |
-5% |
Technology cost |
10% |
Trade efficiency |
+0.015 |
tribal_development_growth |
-58% |
Unjustified demands |
-0.15 |
warscore_cost_vs_other_religion |
+1 |
Yearly absolutism |
+1 |
Yearly army tradition |
-0.1 |
Yearly corruption |
+1 |
Yearly papal influence |
+1 |
Yearly prestige |