Modifiers

+15 accept_vassalization_reasons
+3 add_age_forcelimit_land
+20 add_age_forcelimit_naval
+2.5 add_age_manpower
+0.05 add_age_siege_ability
-10% Advisor costs
15% Artillery combat ability
+1 artillery_level_modifier
+1 artillery_levels_available_vs_fort
+0.25 assault_fort_ability
-1 assault_fort_cost_modifier
+1 Attrition for enemies
-25% Autonomy change cooldown
+0.1 backrow_artillery_damage
50% Blockade efficiency
yes can_fabricate_for_vassals
yes can_use_all_projects
7,5% Cavalry combat ability
-20% Cavalry cost
+0.25 claim_duration
+1 Colonists
-25% Cost of reducing war exhaustion
-50% Culture conversion cost
-15% Development cost
-25% Diplomatic annexation cost
+1 Diplomatic relations
+1 Diplomatic reputation
+1 Diplomats
2,5% Discipline
50% drill_gain_modifier
effect
25% Embargo efficiency
yes extra_navy tradition_galley
33% Foreign spy detection
10% Fort defense
15% Galley combat ability
-20% Galley cost
-10% global_regiment_cost
35% global_sailors_modifier
+50 governing_capacity
-0.25 great_project_upgrade_cost
yes has_galleass
50% heavy_ship_cost
40% Hostile core-creation cost on us
-10% Idea cost
7,5% Infantry combat ability
+0.25 Institution spread
+0.15 Institution spread in true faith provinces
-1 Interest per annum
-15% Land attrition
5% Land fire damage
+3 Land Force limit
+1 Land leader fire
+1 Leader siege
+10 Liberty desire in subjects
+1 Loot amount
50% manpower_recovery_speed
+1 max_general_siege
+10 Maximum absolutism
yes May raid coasts
-7,5% Military technology cost
+1 Missionaries
8% Missionary strength
+0.25 monthly_reform_progress_modifier
37,5% Morale of armies
17,5% Morale of navies
+0.075 morale_damage
+2500 National manpower modifier
55% National manpower modifier
10% National tax modifier
-1 National unrest
+20 Naval force limit
+1 Naval leader shock
50% Network construction
yes Permanent casus belli against neighboring heathens and heretics
-1% Prestige decay
100% Prestige from land battles
33% Privateer efficiency
10% Production efficiency
-20% Province war score cost
25% Razing power gain
+0.5 rebel_support_efficiency
yes reduced_dev_malus
+0.33 reform_progress_growth
20% Reinforce speed
-0.15 reinforce_cost_modifier
-25% sailor_maintenance_modifer
15% sailors_recovery_speed
-20% Ship costs
10% Ship durability
7,5% Shock damage
-15% shock_damage_received
5% Siege ability
10% Trade efficiency
+0.015 tribal_development_growth
+1 Yearly army tradition
-0.1 Yearly corruption
+1 Yearly horde unity
+1 Yearly prestige
-5 Years of separatism
Abilities

Decision

  1. konigreich_dec
Building

  1. navymanpower_lvl_2
Estates

  1. Nationalists
Casus belli

  1. cb_herzog