Modifiers

-40% Aggressive expansion impact
7,5% Artillery combat ability
-20% Build cost
-0.25 build_cost_in_subject_nation
15% Cavalry combat ability
-20% Cavalry cost
+0.25 claim_duration
-20% Development cost
-0.15 development_cost_modifier
-15% Diplomatic annexation cost
+2 Diplomatic relations
+1 Diplomatic reputation
7% Discipline
50% Foreign spy detection
30% Fort defense
10% global_sailors_modifier
+50 governing_capacity
+0.33 governing_capacity_modifier
-30% Idea cost
7,5% Infantry combat ability
+0.5 innovativeness_gain
+0.15 Institution spread
5% Land force limit modifier
+1 Leader(s) without upkeep
+5 Liberty desire in subjects
+0.5 Loot amount
+0.25 manpower_in_true_faith_provinces
-50% Mercenary cost
5% Mercenary discipline
-75% Mercenary maintenance
+1 mercenary_manpower
+1 Missionaries
7% Missionary strength
-0.1 missionary_maintenance_cost
+1 monarch_admin_power
+1 monarch_diplomatic_power
+1 monarch_military_power
-5% Monthly autonomy change
-5% Monthly war exhaustion
+3 monthly_splendor
5% Morale of armies
10% Morale of navies
10% National manpower modifier
30% National tax modifier
-2 National unrest
-25% Naval attrition
yes no_prof_loss_for_mercs
+3 Number of Possible Development Provinces
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
5% Production efficiency
-10% Province war score cost
20% Provincial trade power modifier
25% Razing power gain
yes reduced_dev_malus
+25 relation_with_heretics
-0.25 same_culture_advisor_cost
5% Ship durability
-5% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
15% Trade efficiency
-33% Unjustified demands
+1 Yearly absolutism
+1 Yearly army tradition
-0.1 Yearly corruption
+1 Yearly horde unity
+0.05 Yearly inflation reduction
+1 Yearly prestige
Abilities

Decision

Building

Estates

Casus belli