+15 |
accept_vassalization_reasons |
+2.5 |
add_age_manpower |
+1250 |
add_age_sailors |
+0.5 |
allowed_marine_fraction |
7,5% |
Artillery combat ability |
+1 |
Attrition for enemies |
-50% |
Autonomy change cooldown |
yes |
can_use_all_projects |
7,5% |
Cavalry combat ability |
-33% |
Construction time |
-50% |
Culture conversion cost |
-2,5% |
Development cost |
yes |
development_cost_over_25 |
-25% |
Diplomatic annexation cost |
+2 |
Diplomatic reputation |
7% |
Discipline |
-5% |
fire_damage_received |
20% |
Fort defense |
-10% |
global_regiment_cost |
50% |
global_sailors_modifier |
10% |
Goods produced modifier |
-50 |
governing_capacity |
-0.25 |
great_project_upgrade_cost |
7,5% |
Infantry combat ability |
-10% |
Land attrition |
15% |
Land force limit modifier |
+1 |
Land leader fire |
-10% |
Land maintenance modifier |
50% |
manpower_recovery_speed |
-25% |
Mercenary cost |
2% |
Missionary strength |
-0.25 |
missionary_maintenance_cost |
+6 |
Monthly fervor |
7,5% |
Morale of armies |
10% |
Morale of navies |
65% |
National manpower modifier |
+2500 |
National manpower modifier |
+1250 |
National sailors modifier |
10% |
National tax modifier |
-25% |
Naval attrition |
yes |
Permanent casus belli against neighboring heathens and heretics |
5% |
Recover army morale speed |
+0.33 |
reform_progress_growth |
33% |
Reinforce speed |
5% |
Ship durability |
-10% |
shock_damage_received |
15% |
Siege ability |
+0.15 |
special_unit_forcelimit |
-15% |
Stability cost modifier |
-50% |
State maintenance |
+2 |
Tolerance of heretics |
25% |
Trade range |
+1 |
Yearly army tradition |
-5 |
Years of separatism |