Modifiers

+15 accept_vassalization_reasons
+2.5 add_age_manpower
+1250 add_age_sailors
+0.5 allowed_marine_fraction
7,5% Artillery combat ability
+1 Attrition for enemies
-50% Autonomy change cooldown
yes can_use_all_projects
7,5% Cavalry combat ability
-33% Construction time
-50% Culture conversion cost
-2,5% Development cost
yes development_cost_over_25
-25% Diplomatic annexation cost
+2 Diplomatic reputation
7% Discipline
-5% fire_damage_received
20% Fort defense
-10% global_regiment_cost
50% global_sailors_modifier
10% Goods produced modifier
-50 governing_capacity
-0.25 great_project_upgrade_cost
7,5% Infantry combat ability
-10% Land attrition
15% Land force limit modifier
+1 Land leader fire
-10% Land maintenance modifier
50% manpower_recovery_speed
-25% Mercenary cost
2% Missionary strength
-0.25 missionary_maintenance_cost
+6 Monthly fervor
7,5% Morale of armies
10% Morale of navies
65% National manpower modifier
+2500 National manpower modifier
+1250 National sailors modifier
10% National tax modifier
-25% Naval attrition
yes Permanent casus belli against neighboring heathens and heretics
5% Recover army morale speed
+0.33 reform_progress_growth
33% Reinforce speed
5% Ship durability
-10% shock_damage_received
15% Siege ability
+0.15 special_unit_forcelimit
-15% Stability cost modifier
-50% State maintenance
+2 Tolerance of heretics
25% Trade range
+1 Yearly army tradition
-5 Years of separatism
Abilities

Decision

Building

Estates

Casus belli