Modifiers

+5 add_age_manpower
-10% Administrative technology cost
-0.9 admiral_cost
-10% Advisor costs
+0.25 allowed_marine_fraction
yes Allows recruitment of explorers & conquistadors
7,5% Cavalry combat ability
25% Chance of new heir
-20% Culture conversion cost
-10% Diplomatic annexation cost
+1 Diplomatic reputation
-5% Diplomatic technology cost
+1 Diplomats
7% Discipline
25% Garrison Size
-10% global_regiment_recruit_speed
50% global_sailors_modifier
-50% global_ship_recruit_speed
+0.5 global_supply_limit_modifier
15% Improve relations
-43% Land attrition
15% Land force limit modifier
+1 Land leader shock
+1 Leader(s) without upkeep
+2 leader_land_manuever
+1 Legitimacy
+0.5 Loot amount
+1 Max promoted cultures
5% Mercenary discipline
+0.1 mercenary_manpower
+0.05 Militarization of State
-5% Military technology cost
+1 Missionaries
8% Missionary strength
-0.25 missionary_maintenance_cost
+0.05 Monthly Early Prussian Militarized Society
+0.075 Monthly Prussian Militarized Society
+0.1 Monthly Total Prussian Militarized Society
-5,5% Monthly war exhaustion
12,5% Morale of armies
25% National garrison growth
10% National manpower modifier
+5000 National manpower modifier
10% National tax modifier
-1 National unrest
50% Naval force limit modifier
-0.25 naval_maintenance_modifier
yes Permanent casus belli against neighboring heathens and heretics
100% Prestige from land battles
10% Production efficiency
+0.15 reform_progress_growth
15% Religious unity
50% sailors_recovery_speed
-5% shock_damage_received
30% Siege ability
+1 siege_blockade_progress
-15% State maintenance
-10% Technology cost
+2 Tolerance of the true Faith
-25% Unjustified demands
+1 Yearly absolutism
+1 Yearly army tradition
+4 Yearly navy tradition decay
+1 Yearly prestige
+0.01 yearly_patriarch_authority
Abilities

Decision

  1. diktatur_dec
Building

  1. navyforcelimit_lvl_2
Estates

Casus belli