Modifiers

-48% Advisor costs
-15% Artillery cost
-15% Cavalry cost
-10% Development cost
+2 Diplomatic relations
50% Foreign spy detection
10% Fort defense
10% Goods produced modifier
+0.15 governing_capacity_modifier
+0.15 harmonization_speed
-17,5% Idea cost
+0.1 imperial_mandate
-15% Infantry cost
+0.15 innovativeness_gain
0,1% Institution growth
-1 Interest per annum
7,5% Land fire damage
15% Land force limit modifier
+1 Leader(s) without upkeep
+1 Legitimacy
+0.25 manpower_in_true_faith_provinces
10% manpower_recovery_speed
+1 Max promoted cultures
+20 Maximum absolutism
-25% Mercenary cost
-10% Monthly autonomy change
-5% Monthly war exhaustion
15% Morale of armies
-2 National unrest
15% Naval force limit modifier
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-1% Prestige decay
-1 promote_culture_cost
-25% Reduce inflation cost
+0.2 reform_progress_growth
50% Reinforce speed
-0.25 reinforce_cost_modifier
-0.25 same_culture_advisor_cost
10% Siege ability
50% Yearly harmony increase
+1 Yearly prestige
Abilities

Decision

Building

Estates

Casus belli