Modifiers

+0.05 add_age_siege_ability
yes Allows recruitment of explorers & conquistadors
7,5% Artillery combat ability
+1 artillery_level_modifier
+1 artillery_levels_available_vs_fort
+0.25 assault_fort_ability
-1 assault_fort_cost_modifier
-10% Build cost
+1 Colonists
effect
10% Goods produced modifier
7,5% Infantry combat ability
-15% Land attrition
10% Land force limit modifier
+1 Leader siege
+1 Max promoted cultures
+1 max_admiral_fire
+1 max_admiral_maneuver
+1 max_admiral_shock
+5 max_flagships
+1 max_general_siege
+1 Missionaries
2% Missionary strength
-0.1 missionary_maintenance_cost
7,5% Morale of armies
-2 National unrest
10% Naval force limit modifier
+1 Naval leader fire
+1 Naval leader shock
-0.1 naval_morale_damage_received
100% Privateer efficiency
+1 Republican tradition
yes sea_repair
15% Siege ability
+1 Yearly prestige
-3 Years of separatism
Abilities

Decision

Building

Estates

Casus belli