EU4 toolkit
  • Setup ideasets
  • New set (1)
  • Find idea
  • Find policy
  • Compare ideaset
  • Clear ideagroups
  • Clear policies
Filter

Ideagroup 3

*Heavy Ship Focus*


  • Heavy Ship-Shipyards
    • -20% heavy_ship_cost
    • yes has_galleon
  • Oak Forests for Ships
    • 30% heavy_ship_power
  • Mass Production
    • -20% global_ship_recruit_speed
  • Naval Glory
    • 25% global_sailors_modifier
  • Double Hulls
    • 15% Ship durability
  • Winter Harbours
    • 25% Naval force limit modifier
    • bd navyforcelimit_lvl_2
    • bd navyforcelimit_lvl_3
  • Naval Cadets
    • -10% sailor_maintenance_modifer
    • yes extra_navy tradition_heavy_ships
  • bonus
    • 15% Recover navy morale speed

Policies

Fleet Base Ideas


  • We Need Bases
    • -25% sailor_maintenance_modifer
    • bd navalbase_lvl_1
    • bd navalbase_lvl_2
  • Garrison Fleet
    • 25% Naval force limit modifier
  • Base Conquest
    • +2500 National manpower modifier
    • +2.5 add_age_manpower
    • cb Coast Invasion
  • Base Garrison
    • +2500 National sailors modifier
    • +2500 add_age_sailors
  • Experienced Seamen
    • 10% Morale of navies
  • Sea to Land Battle
    • 10% heavy_ship_power
  • Oversea Shipyards
    • 20% Global ship repair
  • bonus
    • +0.25 allowed_marine_fraction

Policies

Hellenism Ideas


  • Poseidon
    • 10% heavy_ship_power
    • 10% Galley combat ability
  • Hoplite Tradition
    • 7,5% Infantry combat ability
  • Hight Culture Administration
    • -5% Administrative technology cost
  • University Tradition
    • +0.15 Institution spread
  • Poleis Tradition
    • +2 Diplomatic relations
  • Progress
    • -10% Development cost
  • Strong Attraction
    • 2% Missionary strength
  • bonus
    • +1 Missionaries
    • -0.1 missionary_maintenance_cost

Policies