Modifiers

-10% Advisor costs
-15% Aggressive expansion impact
22,5% Artillery combat ability
-10% Artillery cost
+2 Attrition for enemies
yes can_fabricate_for_vassals
15% Cavalry combat ability
-20% Cavalry cost
25% Chance of new heir
10% Church power modifier
+0.25 claim_duration
-10% Core-creation cost
-25% Culture conversion cost
+0.5 Devotion
-20% Diplomatic annexation cost
+1 Diplomatic reputation
+1 Diplomats
6% Discipline
25% Embargo efficiency
-7,5% fire_damage_received
33% Foreign spy detection
45% Fort defense
-50% Fort maintenance
50% Garrison Size
+15 global_colonial_growth
+50 governing_capacity
10% Hostile core-creation cost on us
-12,5% Idea cost
10% Imperial authority growth modifier
7,5% Infantry combat ability
-1 Interest per annum
5% Land force limit modifier
+1 Legitimacy
+5 Liberty desire in subjects
+0.5 Loot amount
5% Mercenary discipline
+0.1 mercenary_manpower
+1 Meritocracy
-5% Military technology cost
+1 Missionaries
9% Missionary strength
-0.5 missionary_maintenance_cost
+0.25 Monthly fervor
5% Morale of armies
10% Morale of navies
25% National garrison growth
10% National manpower modifier
20% National tax modifier
-25% Naval attrition
50% Network construction
yes Permanent casus belli against neighboring heathens and heretics
33% Privateer efficiency
25% Production efficiency
25% Razing power gain
+0.5 rebel_support_efficiency
yes reduced_dev_malus
35% Reinforce speed
-0.25 reinforce_cost_modifier
+1 Republican tradition
5% Ship durability
5% Shock damage
-5% shock_damage_received
-25% Stability cost modifier
-5% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
+1 Tolerance of the true Faith
20% Trade efficiency
-25% Wartaxes cost
+1 Yearly army tradition
-0.1 Yearly corruption
+1 Yearly horde unity
+2 Yearly papal influence
+1 Yearly prestige
Abilities

Decision

  1. diktatur_dec
Building

  1. fortress_keep
Estates

Casus belli