Modifiers

-10% Advisor costs
+1 Attrition for enemies
20% Caravan power
25% Chance of new heir
-10% Core-creation cost
-25% Embracement cost
10% Foreign spy detection
+15 global_colonial_growth
10% Goods produced modifier
+0.25 governing_capacity_modifier
15% Improve relations
0,05% Institution growth
+0.1 Institution spread
-5% Land maintenance modifier
+1 Merchants
+1 Missionaries
2% Missionary strength
-0.1 missionary_maintenance_cost
5% Morale of armies
10% National tax modifier
-1 National unrest
10% Network construction
+1 Possible advisors
15% Production efficiency
5% Shock damage
-50% State maintenance
-0.1 Yearly corruption
Abilities

Decision

Building

Estates

Casus belli