Modifiers

+2.5 add_age_manpower
+1250 add_age_sailors
-5% Administrative technology cost
+0.1 all_estate_loyalty_equilibrium
-50% Autonomy change cooldown
-33% Construction time
-12,5% Development cost
yes development_cost_over_25
+1 Devotion
+2 Diplomatic relations
10% Fort defense
+2 free_dip_policy
10% Galley combat ability
10% Goods produced modifier
-50 governing_capacity
-0.25 great_project_upgrade_cost
-0.25 great_project_upgrade_time
10% heavy_ship_power
10% Imperial authority growth modifier
+0.1 imperial_mandate
7,5% Infantry combat ability
+0.15 Institution spread
+1 Legitimacy
+0.05 loyalty_change_on_revoked
+0.25 Meritocracy
+1 Missionaries
2% Missionary strength
-0.1 missionary_maintenance_cost
-0.075 morale_damage_received
+2500 National manpower modifier
+1250 National sailors modifier
10% National tax modifier
+1 power_projection_from_insults
+0.5 reform_progress_growth
+10 relation_with_same_culture_group
+10 relation_with_same_religion
+0.5 Republican tradition
-50% State maintenance
+0.5 Yearly horde unity
+1 Yearly prestige
Abilities

Decision

Building

Estates

Casus belli