+2.5 |
add_age_manpower |
+1250 |
add_age_sailors |
-5% |
Administrative technology cost |
+0.1 |
all_estate_loyalty_equilibrium |
-50% |
Autonomy change cooldown |
-33% |
Construction time |
-12,5% |
Development cost |
yes |
development_cost_over_25 |
+1 |
Devotion |
+2 |
Diplomatic relations |
10% |
Fort defense |
+2 |
free_dip_policy |
10% |
Galley combat ability |
10% |
Goods produced modifier |
-50 |
governing_capacity |
-0.25 |
great_project_upgrade_cost |
-0.25 |
great_project_upgrade_time |
10% |
heavy_ship_power |
10% |
Imperial authority growth modifier |
+0.1 |
imperial_mandate |
7,5% |
Infantry combat ability |
+0.15 |
Institution spread |
+1 |
Legitimacy |
+0.05 |
loyalty_change_on_revoked |
+0.25 |
Meritocracy |
+1 |
Missionaries |
2% |
Missionary strength |
-0.1 |
missionary_maintenance_cost |
-0.075 |
morale_damage_received |
+2500 |
National manpower modifier |
+1250 |
National sailors modifier |
10% |
National tax modifier |
+1 |
power_projection_from_insults |
+0.5 |
reform_progress_growth |
+10 |
relation_with_same_culture_group |
+10 |
relation_with_same_religion |
+0.5 |
Republican tradition |
-50% |
State maintenance |
+0.5 |
Yearly horde unity |
+1 |
Yearly prestige |