Modifiers

+5 add_age_manpower
-20% Build cost
-0.25 build_cost_in_subject_nation
50% Chance of new heir
-10% Development cost
-0.15 development_cost_modifier
+2 Diplomatic relations
3,5% Discipline
50% drill_gain_modifier
yes extra_navy tradition_heavy_ships
40% global_sailors_modifier
-20% global_ship_recruit_speed
yes has_galleon
-20% heavy_ship_cost
30% heavy_ship_power
7,5% Infantry combat ability
-15% Land attrition
10% Land force limit modifier
+1 Legitimacy
50% manpower_recovery_speed
+1 Max promoted cultures
-7,5% Military technology cost
+1 Missionaries
10% Missionary strength
-0.1 missionary_maintenance_cost
+1 monarch_diplomatic_power
-5% Monthly autonomy change
30% Morale of armies
55% National manpower modifier
+5000 National manpower modifier
5% National tax modifier
-2 National unrest
35% Naval force limit modifier
+3 Number of Possible Development Provinces
yes Permanent casus belli against neighboring heathens and heretics
15% Production efficiency
15% Recover navy morale speed
20% Reinforce speed
-10% sailor_maintenance_modifer
15% Ship durability
10% Siege ability
-5% Technology cost
20% Trade efficiency
+1 Yearly army tradition
+0.05 Yearly inflation reduction
+2.5 yearly_army_professionalism
-3 Years of separatism
Abilities

Decision

Building

  1. navyforcelimit_lvl_2
Estates

Casus belli