Modifiers

-5% Administrative technology cost
-10% Build cost
-0.2 center_of_trade_upgrade_cost
-25% Construction time
-30% Development cost
+2 Diplomatic relations
+2 Diplomatic reputation
-1 expand_administration_cost
-0.5 expand_infrastructure_cost_modifier
-25% Fort maintenance
10% Galley combat ability
+1 global_allowed_num_of_buildings
+1 global_allowed_num_of_manufactories
-0.5 great_project_upgrade_cost
-0.5 great_project_upgrade_time
10% heavy_ship_power
-5% Idea cost
7,5% Infantry combat ability
+0.15 Institution spread
10% Local movement speed
+1 Merchants
+1 Missionaries
2% Missionary strength
-0.1 missionary_maintenance_cost
-2 National unrest
15% Production efficiency
-33% State maintenance
-5% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
+1 Yearly prestige
Abilities

Decision

Building

Estates

Casus belli