-5% |
Administrative technology cost |
-10% |
Build cost |
-0.2 |
center_of_trade_upgrade_cost |
-25% |
Construction time |
-30% |
Development cost |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
-1 |
expand_administration_cost |
-0.5 |
expand_infrastructure_cost_modifier |
-25% |
Fort maintenance |
10% |
Galley combat ability |
+1 |
global_allowed_num_of_buildings |
+1 |
global_allowed_num_of_manufactories |
-0.5 |
great_project_upgrade_cost |
-0.5 |
great_project_upgrade_time |
10% |
heavy_ship_power |
-5% |
Idea cost |
7,5% |
Infantry combat ability |
+0.15 |
Institution spread |
10% |
Local movement speed |
+1 |
Merchants |
+1 |
Missionaries |
2% |
Missionary strength |
-0.1 |
missionary_maintenance_cost |
-2 |
National unrest |
15% |
Production efficiency |
-33% |
State maintenance |
-5% |
Technology cost |
+1 |
Tolerance of heathens |
+1 |
Tolerance of heretics |
+1 |
Yearly prestige |