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Ideagroup 2

*Heavy Ship Focus*


  • Heavy Ship-Shipyards
    • -20% heavy_ship_cost
    • yes has_galleon
  • Oak Forests for Ships
    • 30% heavy_ship_power
  • Mass Production
    • -20% global_ship_recruit_speed
  • Naval Glory
    • 25% global_sailors_modifier
  • Double Hulls
    • 15% Ship durability
  • Winter Harbours
    • 25% Naval force limit modifier
    • bd navyforcelimit_lvl_2
    • bd navyforcelimit_lvl_3
  • Naval Cadets
    • -10% sailor_maintenance_modifer
    • yes extra_navy tradition_heavy_ships
  • bonus
    • 15% Recover navy morale speed

Policies

Maritime Ideas


  • Seafarer Nation
    • yes Allows recruitment of explorers & conquistadors
    • -0.25 naval_maintenance_modifier
  • Tradewar
    • +1 siege_blockade_progress
  • Grand Navy
    • 50% Naval force limit modifier
    • bd navyforcelimit_lvl_2
    • bd navyforcelimit_lvl_3
    • bd navymanpower_lvl_2
    • bd navymanpower_lvl_3
  • Naval Trade Boom
    • 50% global_sailors_modifier
    • 50% sailors_recovery_speed
  • Admiral Abundance
    • -0.9 admiral_cost
  • Shipwright
    • -50% global_ship_recruit_speed
  • Boarding Battles
    • +0.25 allowed_marine_fraction
  • bonus
    • +4 Yearly navy tradition decay

Policies