Modifiers

-20% Advisor costs
-20% Build cost
50% Church power modifier
+1 Colonists
-10% Development cost
+2 Devotion
effect
-0.5 enforce_religion_cost
50% Female advisor chance
20% Fort defense
+1 free_cardinal
+15 global_colonial_growth
10% global_sailors_modifier
15% Goods produced modifier
+0.33 governing_capacity_modifier
-15% Idea cost
+0.05 imperial_authority_value
+0.15 Institution spread
10% Land force limit modifier
+1 Leader(s) without upkeep
+1 Loot amount
20% manpower_recovery_speed
+1 Max promoted cultures
yes May raid coasts
+1 Missionaries
13% Missionary strength
3% Missionary strength vs heretics
-0.1 missionary_maintenance_cost
+1 monarch_admin_power
22,5% Morale of armies
7,5% Morale of navies
10% National manpower modifier
10% National tax modifier
-2 National unrest
10% Naval force limit modifier
+1 Naval leader shock
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
25% Production efficiency
20% Provincial trade power modifier
yes reduced_dev_malus
-0.33 same_culture_advisor_cost
-20% Ship costs
10% Siege ability
-5% Technology cost
+1 Tolerance of the true Faith
10% Trade efficiency
-0.1 Yearly corruption
+3 Yearly papal influence
+1 Yearly prestige
-3 Years of separatism
Abilities

Decision

Building

Estates

Casus belli

  1. Coast Invasion