-15% |
Advisor costs |
+1 |
Attrition for enemies |
7,5% |
Cavalry combat ability |
-20% |
Cost of reducing war exhaustion |
+2 |
Diplomatic reputation |
-5% |
fire_damage_received |
10% |
Fort defense |
7,5% |
Goods produced modifier |
+0.15 |
governing_capacity_modifier |
+0.15 |
harmonization_speed |
-15% |
Idea cost |
+0.1 |
imperial_mandate |
10% |
Improve relations |
+1 |
Land leader fire |
-10% |
Land maintenance modifier |
+1 |
Legitimacy |
+1 |
Max promoted cultures |
+1 |
Merchants |
+1 |
Missionaries |
4% |
Missionary strength |
-0.1 |
missionary_maintenance_cost |
-10% |
Monthly autonomy change |
12,5% |
Morale of armies |
10% |
Morale of navies |
-2 |
National unrest |
+1 |
Naval leader maneuver |
yes |
Permanent casus belli against neighboring heathens and heretics |
-1% |
Prestige decay |
15% |
Production efficiency |
5% |
Recover army morale speed |
+0.15 |
reform_progress_growth |
33% |
Reinforce speed |
-5% |
shock_damage_received |
10% |
Siege ability |
-10% |
Technology cost |
+1 |
Tolerance of heathens |
+1 |
Tolerance of heretics |
+2 |
Tolerance of the true Faith |
+1 |
Yearly army tradition |
50% |
Yearly harmony increase |
+1 |
Yearly prestige |