Modifiers

+0.1 all_estate_loyalty_equilibrium
50% Chance of new heir
10% Church power modifier
-25% Culture conversion cost
-20% Development cost
+1 Devotion
50% Foreign spy detection
10% Fort defense
+2 free_dip_policy
15% global_sailors_modifier
-0.25 great_project_upgrade_cost
-0.25 great_project_upgrade_time
-7,5% Idea cost
10% Imperial authority growth modifier
+0.1 imperial_mandate
7,5% Infantry combat ability
+1 Legitimacy
+0.05 loyalty_change_on_revoked
+0.25 manpower_in_true_faith_provinces
+0.25 Meritocracy
+1 Missionaries
5% Missionary strength
-0.1 missionary_maintenance_cost
+0.25 Monthly fervor
-0.075 morale_damage_received
15% National manpower modifier
yes Permanent casus belli against neighboring heathens and heretics
+1 power_projection_from_insults
+0.5 reform_progress_growth
+10 relation_with_same_culture_group
+10 relation_with_same_religion
+0.5 Republican tradition
-0.25 same_culture_advisor_cost
-25% Stability cost modifier
-5% Technology cost
+1 Tolerance of the true Faith
+0.5 Yearly horde unity
+2 Yearly papal influence
+1 Yearly prestige
Abilities

Decision

Building

Estates

Casus belli