Modifiers

-20% Advisor costs
+0.1 all_estate_loyalty_equilibrium
-20% Build cost
50% Church power modifier
-10% Development cost
+1 Devotion
-0.5 enforce_religion_cost
50% Female advisor chance
20% Fort defense
+1 free_cardinal
+2 free_dip_policy
+15 global_colonial_growth
10% global_sailors_modifier
15% Goods produced modifier
+0.33 governing_capacity_modifier
-0.25 great_project_upgrade_cost
-0.25 great_project_upgrade_time
-15% Idea cost
10% Imperial authority growth modifier
+0.05 imperial_authority_value
+0.1 imperial_mandate
+0.15 Institution spread
10% Land force limit modifier
+1 Leader(s) without upkeep
+1 Legitimacy
+0.05 loyalty_change_on_revoked
20% manpower_recovery_speed
+1 Max promoted cultures
+0.25 Meritocracy
+1 Missionaries
9% Missionary strength
3% Missionary strength vs heretics
-0.1 missionary_maintenance_cost
+1 monarch_admin_power
15% Morale of armies
-0.075 morale_damage_received
10% National manpower modifier
10% National tax modifier
-2 National unrest
10% Naval force limit modifier
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
+1 power_projection_from_insults
15% Production efficiency
20% Provincial trade power modifier
yes reduced_dev_malus
+0.5 reform_progress_growth
+10 relation_with_same_culture_group
+10 relation_with_same_religion
+0.5 Republican tradition
-0.33 same_culture_advisor_cost
10% Siege ability
-5% Technology cost
+1 Tolerance of the true Faith
10% Trade efficiency
-0.1 Yearly corruption
+0.5 Yearly horde unity
+3 Yearly papal influence
+1 Yearly prestige
-3 Years of separatism
Abilities

Decision

Building

Estates

Casus belli