Modifiers

-5% Administrative technology cost
-10% Build cost
+1 Colonists
-10% Development cost
+2 Diplomatic relations
effect
10% Galley combat ability
10% heavy_ship_power
7,5% Infantry combat ability
+0.15 Institution spread
10% Land force limit modifier
+1 Loot amount
+1 Max promoted cultures
yes May raid coasts
+1 Missionaries
8% Missionary strength
-0.1 missionary_maintenance_cost
15% Morale of armies
7,5% Morale of navies
-2 National unrest
10% Naval force limit modifier
+1 Naval leader shock
10% Production efficiency
-20% Ship costs
10% Siege ability
-3 Years of separatism
Abilities

Decision

Building

Estates

Casus belli

  1. Coast Invasion