Modifiers

+2 Attrition for enemies
15% Cavalry combat ability
10% Cavalry to infantry ratio
50% Chance of new heir
-10% Development cost
15% global_sailors_modifier
7,5% Infantry combat ability
+1 leader_land_manuever
+1 Legitimacy
+1 Missionaries
4% Missionary strength
-0.1 missionary_maintenance_cost
15% National manpower modifier
25% Religious unity
-5% Technology cost
+2 Tolerance of heathens
+1 Yearly horde unity
Abilities

Decision

Building

Estates

Casus belli